Showing posts with label Lineage Eternal. Show all posts
Showing posts with label Lineage Eternal. Show all posts

7/16/15

Why You’ll Find GameWorks in Latest Edition of NCSOFT’s Lineage Franchise


NCSOFT, the developer behind the Lineage franchise, pioneered massively multiplayer online games. They’ve captured the imagination of Korean gamers — some of the most demanding on Earth — and haven’t let go.
Now, we’re teaming up with NCSOFT to take their latest flagship title, Lineage Eternal, to another level.
Just like the loot-filled world of Lineage, it’s going to be an adventure with plenty of rewards.
“Working with NVIDIA gives us access to cutting-edge visual effects technologies that help make our games truly next-gen,” says NCSOFT Chief Development Officer Bae Jae-Hyun.
Lineage Eternal is the latest example of what can happen when new ways to play are paired with new kinds of visual experiences. NCSOFT knows how to put together intense combat, deeply customizable characters and sprawling multiplayer worlds.
One of their latest innovations: giving players the ability to scythe their way through enemies with a flick of the mouse, rather than relying solely on a keyboard to direct volleys of arrows or the sweep of a magical sabre.
We’ve been bringing experiences like this to life with NCSOFT since the release of Lineage 2 in 2002. Now, we’re bringing along NVIDIA GameWorks, our collection of cutting-edge graphics and physics technologies.
GameWorks enhances the way details such as hairclothing, lighting, explosions, debris and water react in games. You’ll see many of them showcased in the magical world of Lineage Eternal.
For players, surviving — and thriving — in this world means teaming up with other players. Building that world takes teamwork, too.
To improve effects, our engineers do more than just create algorithms and build toolsets. They offer hands-on help. The result: more immersive games, like Lineage Eternal, which features 3D battlefields filled with hundreds of characters that sprawl across multiple screens.
While the world of this role-playing game is extensive, it also has the intensity of an action game: advanced graphics will drop players in the cut-and-thrust of Lineage Eternal’s fast-paced gameplay.
“NCSOFT’s latest masterpiece is sure to amaze,” says Keita Iida, NVIDIA’s senior director of global content management.
Games like Lineage Eternal are why we built GameWorks. More than half of the top PC games launched in 2014 included its technologies. It’s compatible with every major game engine. And it helps powers PC, console, mobile and cloud games.
When we work with developers at NCSOFT’s level, it’s a winning combination.

6/22/15

Lineage Eternal – Focus Group Test begins today in South Korea


MMO Culture: - According to NCsoft, a small group of testers has been enrolled into the Focus Group Test (FGT) for Lineage Eternal. It starts today till 26 June, held at Pangyo Ncsoft R&D Center. The group consists of students from Sogang University’s Game Education Center, and to prepare for the game’s global launch, there are foreign students as well. Development is currently on schedule, NCsoft mentioned.


Lineage Eternal – Focus Group Test begins today in South Korea

Rochand forum, Elmar: - As of today, NCsoft is conducting a 5 day Focus Group Test (a very very closed beta) in their Pangyo headquarter. Testers are students from the Institute for Advanced Game Education (게임교육원 resp. SAGE) at the Seogang University in Seoul (the alma mater of the current president of South Korea, originally an electronics engineer) as well as some foreign exchange students, to prepare for the global release of Lineage Eternal:http://www.inven.co.kr/webzine/news/?ne ... e=lineage2

NCSOFT facebook: - 엔씨소프트의 차기 대작 리니지 이터널이 포커스 그룹 테스트를 진행합니다! 더욱 발전된 리니지 이터널을 국내외 고객의 시선으로 점검하는 이번 테스트는 비공개로 진행되지만, 여러분을 향해 순조롭게 한 발씩 나아가고 있는 리니지 이터널의 모습 엔씨페북에서 최대한! 보여드릴 수 있도록 노력하겠습니다 :D


Source:




5/13/15

Lineage Eternal Scheduled to Have a Small Test in June




NCSoft is planning on having a small beta test for Lineage Eternal starting next month according to South Korean Inven Gaming News. The game was also supposed to have a Global Closed Beta around the 2nd Half of 2015, but it might be delayed seeing as I haven't heard much new information from the company or development team lately.
Not much information has been revealed just yet. If I had to guess, the upcoming small test is mostly like going to be FGT (Focus Group Test) which usually means a private LAN party only in South Korea. I'm hoping it's an online test, so that I might be able to participate in it! Perhaps this is the first step in their preparation for a large CBT later this year and hopefully followed by the Global CBT.


2/13/15

Lineage Eternal to Enter Global Closed Beta 2nd Half of 2015

lineage-eternal-global-version
"- NCSoft Korea is planning on rolling out a couple tests this year on the Hack & Slash MMORPG Lineage Eternal. Gaming news site Inven also mentions that a Global version of the game will be available for testing during the 2nd half of 2015. What does a global version mean? It means it will be playable in English and perhaps other languages." says steparu.com

11/18/14

Lineage Eternal Preview System Overview and Highlights [STEPARU.COM]

lienage-eternal-new-play
NCSoft Korea just published three new trailers and a lot of new information about Lineage Eternal. I took the time to translate most of the game features two different highlights, useful for those that just want to skim through the new updates. Be one of the first to learn more about the game below.


Game Features and Highlights Short Version
-Open World MMORPG
-Unique Skill Activation System (Mouse Cursor Movement)
-Field Event Quests
-World/Raid Bosses with 20+ Members
-Randomized Dungeons
-Dynamic Dungeons
-PK/PvP Available
-PvP Arena
-Simplified Controls for MMORPG
-Event Contribution Upper Right
-Items and Exp. obtainable solo (Event Quest)
-Showed Town with various players hanging out
-Mobile Game Support Using Cloud Connect Features
-Generic Questing System Removed
-Supports 500 Players in one area
-New Asssassin Class
Game Features and Highlights Long Version
Lineage Eternal has been in development for quite sometime now and a lot of people thought that the project was dead! The Open World MMORPG has gone through a lot of improvements during the past few years. The unique skill activation system is still present, but it seems like they also added some hotbar skills. Lineage Eternal doesn't just focus on dungeon crawling alone as it supports more than a hundred players in one area giving the game a much more of an MMORPG feel.
stunnned
The developers of LE wanted stray away from the generic normal questing system where players pick up random quests in town to complete. The team felt that the process alone felt overwhelming like homework. Instead, the game offers various unique. For example, an event quests similar to GW2 where players can participate in any field quest at a given time. An event contribution bar is located on the upper right hand corner. Perhaps ranking in the top four will yield that player better rewards? :)
event-quest
Just like the previous Lineage series, this version supports PvP. Here is a screenshot of the 4v4 PvP Arena in Lineage Eternal. Although it's not confirmed, players can expect some Open World PK/PvP just like the previous Lineage games.
arena-pvp
Aside from the normal field event stuff, the randomized dynamic dungeon system is a very handy feature. This alone should keep players occupied let alone add some replay value on the dungeons that support it.


Don't let the large scale bosses of this game fool you! These big bad scary monsters require more than just one party to take down. As you can see in the image below, one special move can instant wipe everyone on the field. Thankfully, the players in this demo were provided with resurrection scrolls.
raid-wipe
Developers are working on making the game accessible from anywhere using cloud gaming. Perhaps this is one of the reason why they went along with simple controls for an MMORPG. Attacking with skills using swipe movements is going to be a lot of fun! That's all for now. Depending on my free time, I might go over the upcoming G-Star 2014 Lineage Eternal stuff scheduled to go live on the 20th of this month. The first Closed Beta for Lineage Eternal Online is scheduled to start during the first half of 2015.


Lineage Eternal VS Lost Ark (Coming Soon)
lineage-eternal
Lineage Eternal Online
Developer: Team Eternal | http://kr.ncsoft.com/
Publisher: NCSoft Korea | http://kr.plaync.com/

8/15/14

Lineage Eternal is still alive with closed beta scheduled this winter



"It has been a couple of years since Lineage Eternal has gone dark without new information until yesterday. Gaming news site Thisisgame and Inven revealed that the game is finally going to release the first closed beta this winter. Other than that, other titles such as Metal Black PC and Blade & Soul Lyn Adventures for Mobile is also scheduled to be tested this year."

11/24/13

[G*Star 2011] Lineage Eternal : Twilight Resistance

[G*Star 2011] Lineage Eternal : Twilight Resistance



Some features include
Lineage 1 style with similar camera perspective.
A "smart camera" that pans and zooms depending on the environment
There is an emphasis on object-oriented gameplay. The player can interact with almost anything
A new drag and drop skill/combat system that NCSoft feels will revolutionize MMO Gaming
NCsoft GStar Premiere event is held today for press, prior to GStar2011. They brought up two of their best MMORPG franchises – Guild War and Lineage. While Guild War 2 has been presented at various game events, there is almost no information at all for the new series from Lineage. NCsoft finally revealed!
The biggest announcement from NCsoft is Lineage Eternal – the next generation MMORPG as well as the newest of Lineage series. The teaser movie was revealed, but they did not allow recording it. You need to visit GStar2011 to watch it through Art Theater at NCsoft’s booth. Otherwise, you need to wait until it is available to all.
Lineage Eternal provides quarter view type full 3D graphics like Diablo3 from Blizzard Entertainment, but it is much realistic than Diablo3. It has also large scale siege warfare since siege warfare is almost like a trademark for Lineage series.
Did I tell you that the new game is non-targeting action MMORPG? Lineage Eternal provides more action than before as well. Especially drag skills, which follow your mouse’s moving trace and smart view system, allow you to feel more you are actually in specific situations.



Concept art








1. Lineage Eternal's storyline takes place 200 years after the Lineage storyline, with familiar characters included in the storyline and world view as well. Note that Lineage II is the prequel of Lineage, set 150 years before. Lineage Eternal will be the "oldest" in terms of timeline.
2. Lineage Eternal is still under prototype development and the percentage of completion is unavailable now.
3. Lineage Forever, the originally rumored title (link), is a different project, it is not Lineage Eternal. What ?!
4. Lineage Eternal has been in development for 3 years now with 80 members.
5. The classes now are Warrior, Sorcerer and Archer, with 2 or 3 more to be added.
6. Terrains and destructive environments will play a big part in combat, touted as a "new combat experience".
7. No plans to port the game over to other platforms, with in-house testing scheduled in the 2nd half of 2012.
8. Even with many events going on in one screen due to the massive war, a high end system is not needed as NCsoft will scale the game accordingly to everyone's needs. The goal is to have up to 500 moving objects (players, monster) on screen during massive wars.
9. The quarter view, or isometric view, is coined as "Smart View" system in Lineage Eternal. The camera angle is not fixed, players can still rotate and zoom in or out.
10. The PK system outside of warfare will be different from Lineage or Lineage II, since open PK may stress players. Lineage Eternal is taking a different approach to this system and in the current plan, it is not mentioned as "PK".
11. The "Drag and Hold" feature will not detect complex gestures, with the normal straight line or circular motions being detected easily.
12. Lineage Eternal is developed from scratch as a "global project", hence players should expect to see it hit Japan in the near future.



If you are somewhat a tech geek like myself, you would have known that Apple patented the "swipe to unlock" technology not long ago. In what I view as a similar move, NCsoft confirmed that they have patented the "Drag and Hold" combat system found in Lineage Eternal (link). In a nutshell, other game developers will not be able to use this feature in their games unless permission is sought from NCsoft, most probably at a price.